This was a personal project that I created in
my free time. I wanted to create a timed weapon sketch to
play with the combination of hard surface and cloth
simulation in Marvelous Designer. I used ZBrush to sculpt
the gun and Keyshot to render the final image. Would love
to do another one of these but purhaps use Maya to quickly
UV the elements and bring into Substance Painter for
texturing, the trick being "quick UV's" lol.
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Year
2024
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Company:
Personal
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Scope:
3D Sculpt Sketch